This M’sian card sport serves up meals fights & sabotages, however right here’s its actual objective

Some years in the past, 4 Train For Malaysia fellows discovered themselves having a board sport night time in Sarawak, the place they have been posted.

Impressed, they got here up with the thought to create a sport that journals their lives as academics whereas additionally educating gamers about schooling in Malaysia.

Calling it The Cikgu Life, the board sport went public in 2018. The reception was nice, if our article in 2018 is one thing to go by.

4 years later, the staff is making a comeback with a brand new school-centric card sport.

Named Kantin Wars, this sport steps exterior of the instructor’s footwear and into the world of scholars. Based on the staff behind it, the ideation really got here three to 4 years in the past. However because the staff was busy constructing The Cikgu Life, it has taken a backseat till now.

Kantin Wars can accomodate as much as eight gamers / Picture Credit score: Classroom Adventures

Greater than a sport

Funded by the gross sales of The Cikgu Life, Kantin Wars is a card sport that lets gamers act out a meals struggle. The target of the sport is to trigger messes for others whereas making an attempt to keep away from messes your self.

Every meals card has numbers on the prime denoting what number of messes the cardboard is value. The primary participant to gather ten messes loses the sport.

The creator behind Kantin Wars is James Choong, the founder and managing accomplice of Classroom Adventures. He’s additionally the co-creator of The Cikgu Life.

James Choong is the founding father of Classroom Adventures / Picture Credit score: Classroom Adventures

James bought the inspiration for Kantin Conflict’s gameplay whereas taking part in King of Tokyo, a board sport that includes playing cards and a customized die. After taking part in it, James was impressed to design his personal card sport with a customized die.  

However the precise theme of the sport comes from his personal expertise. If you happen to studied in public colleges, you’d know absolutely the chaos that may occur within the canteen when everybody’s speeding to purchase meals, despite the fact that the prefects strive their greatest to maintain it beneath management.

“I bear in mind after I was 13, a scholar within the canteen bought knocked [over] and he bought so offended that he threw the packet of nasi lemak he was holding throughout the canteen,” he shared.

The nasi lemak ended up hitting one other scholar, who additionally started to throw his meals, triggering a “semi-food struggle”.

Localised meals could be discovered within the deck, together with nasi lemak, mee kari, and extra

Nonetheless in a position to recall the picture of nasi lemak flying throughout the college canteen, James determined to make that scene the inspiration of the sport.

Nevertheless, past its entertaining premise, there’s really a deeper message between all of the messes.

Making studying thrilling

The objective for Classroom Adventures is to make studying thrilling for teenagers.

“We wish to rethink how studying and improvement occur, and the way we are able to use gamified options and experiential experiences to create studying progress,” stated Siti Sharifah Sharina, the programme affiliate of Classroom Adventures.

Based on her, card video games play two key roles in Classroom Journey’s technique. First, to repeatedly discover and refine their expertise in making enjoyable experiences. Second, to make use of video games as a platform to generate discussions round key points within the schooling sector.

To her, game-based studying is among the greatest methods to study because it will increase self-confidence, improves conceptual information, and ensures studying retention.

As a proof of idea, Classroom Adventures has now partnered with monetary establishments to conduct game-based studying on monetary literacy with over 18 colleges.

Then, there’s the target to era conversations round vital subjects. Based on Siti, James believes card video games can be utilized to lift social points in a non-threatening, non-invasive manner.

“Though the entire card sport was impressed by an precise meals struggle, the truth is, many college students nonetheless go to high school and not using a correct meal, just because the mother and father couldn’t afford it,” Siti defined.

Thus, the primary intention of Kantin Wars is for individuals to speak about their highschool expertise and hopefully get them to consider what really occurs on the bottom.

Battling it out ourselves

Having obtained a deck of Kantin Wars, I made a decision to play a spherical of the cardboard sport with my colleagues.

The sport was marketed as solely requiring two minutes to study, and will accommodate 4 to eight gamers.

Whereas I didn’t go as far as to time myself, the directions have been undoubtedly clear and straightforward to grasp. Fairly than a thick guidebook, the playing cards got here with a foldable pamphlet that explains the straightforward premise of the sport.

Right here’s a fast abstract of methods to play:

  1. Deal three playing cards to every participant and preserve those in your hand secret. 
  2. Shuffle the deck and put it face down in the midst of the desk (draw pile). Depart some area for a discard pile. 
  3. Choose a participant to go first.
  4. You possibly can play one meals and/or one particular card per flip.
  5. Participant with the least mess on the finish of the sport wins.

There are three sorts of playing cards: the particular playing cards, the meals playing cards, and the instructor card that instantly ends the sport.

I managed to get my arms on the instructor card after utilizing a particular “swap” card

Particular playing cards embrace:

  • Dartboard: Provides a confirmed hit;
  • Lightning: Can be utilized anytime (even when it’s not your flip); 
  • Protect: Allows you to defend your self.

Based mostly on the quantity on the time bomb within the nook, meals playing cards deal a variety of messes (as much as 4 per card). You possibly can choose an individual to focus on, however to search out out who you’re really giving the mess to, you need to use the die.

The die’s choices embrace hit, miss, left, and proper. The latter two means the mess finally ends up going to the particular person on the left or proper of your goal.

The die component made the sport that rather more fascinating and unpredictable, identical to in an actual meals struggle. There’s additionally a little bit of technique to the sport, as it is advisable ensure you’re not overly focusing on one particular person as they may find yourself focusing on you too.

Altogether, it was a light-weight and straightforward sport. It took us solely round quarter-hour of playtime—an ideal, mess-free approach to end our lunch break.

Upcoming adventures

“Thus far, we’ve had actually good suggestions,” Siti stated. “The sport actually aligns with Malaysians’ penchant for sabo-ing one another in video games.”

Siti can be completely proper in saying that, as I had a good time focusing on my colleagues.

To achieve the plenty, Classroom Adventures has collaborated with board sport cafes Kaki Desk High and 43 Espresso.

Kantin Wars can be accessible on Classroom Adventures’ official Shopee retailer. It may also be present in bodily shops similar to Kinokuniya, Gerak Budaya, APOM Bangsar, and Puzzle Planet.

The sport even has its personal official merch, which incorporates sticker packs and limited-edition nugget tees which might be coming quickly (you heard it right here first!).

The particular nugget shirt / Picture Credit score: Classroom Adventures

Whereas the sport appears to be teeming with help, Classroom Adventures nonetheless thinks that the Malaysian board gaming scene is in its infancy—a thought James has maintained since our 2018 article.

“There’s not plenty of publishing homes or printing corporations that may cater to the numerous designs and element necessities of board video games,” Siti reasoned.

“We do should hunt round for various corporations to provide totally different parts, after which compile your complete sport ourselves.”

Plus, the staff stated that the quantity of people that spend cash on board video games isn’t big, so it takes time to interrupt even. This may clarify why it took 4 years earlier than the launch of Kantin Wars.

With that stated, although, Siti reported that the staff is joyful to have the ability to proceed bringing pleasure and nostalgia to the Malaysian public, whereas additionally bringing consciousness to vital points within the native schooling scene.

Moreover, the staff goals to proceed its monetary literacy workshop, bolstered by their partnership with Hong Leong Financial institution.

“On the gaming entrance, we’re toying round with a few concepts, and perhaps we’ll see a pandemic version of The Cikgu Life,” Siti shared.

  • Be taught extra about Classroom Adventures right here.
  • Learn different articles we’ve written about Malaysian startups right here.

Featured Picture Credit score: Classroom Adventures


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Some years in the past, 4 Train For Malaysia fellows discovered themselves having a board sport night time in Sarawak, the place they have been posted. Impressed, they got here up with the thought to create a sport that journals their lives as academics whereas additionally educating gamers about schooling in Malaysia. Calling it The…